DIGITAL CRAFT, IN ANOTHER DIMENSION PORTFOLIO — VOL. 01 / 2026

Beyond the
ordinary.

I turn products and ideas into
digital experiences you can feel.

Explore the work ↘
SCROLL TO GO DEEPER ↓
ON THE SCREEN01 / 04
01 / THE IDEAA LITTLE LESS EXPECTED.

The internet has enough
ordinary. Let’s make
something worth exploring.

I’m Shashwat, an independent creative developer working at the intersection of design, motion and real-time 3D. I build websites that invite people to stop, explore and play.

15ORIGINAL BUILDS
END-TO-END CRAFT
02 / SELECTED WORKDESIGNED. DEVELOPED. DEPLOYED.

Proof of play.(15)

Real projects. Real interactions.
Go on, get your hands on them.

↗ OPEN A PROJECT TO EXPLORE
Every experience above is my own build. Independent concepts; brand and model credits are included in each project.
03 / WHAT I BRINGFROM FIRST SKETCH TO FINAL PIXEL.

Big ideas.
Every detail.

Visual instinct meets technical depth. One creative partner, from the first “what if” to the moment it goes live.

EXPERIMENT 001 / SIGNATURE LIVE
MOVE TO DISTURB
SHXWAT
01

Immersive web experiences

+

Launch pages with cinematic camera moves, responsive interactions and a story that unfolds as you scroll.

3D LANDING PAGESSCROLL NARRATIVESCREATIVE DEVELOPMENT
02

Products with presence

+

Let people turn it, take it apart and make it their own. Real-time product viewers and configurators that make the details tangible.

CONFIGURATORSEXPLODED VIEWSPRODUCT EXPLORERS
03

Worlds you can play in

+

Browser games, procedural scenes and interactive simulations. A little curiosity becomes an entire world to explore.

BROWSER GAMESPHYSICSLIVE VISUALIZATIONS
04

The craft under the hood

+

Custom shaders, procedural models and Blender-to-browser pipelines. Careful optimization and adaptive quality make ambitious scenes practical on the web.

GLSL SHADERSBLENDER → WEBPERFORMANCE
THE TOOLKIT

Three.js ✳ React Three Fiber ✳ GSAP ✳ Blender ✳ TypeScript ✳ WebGL

04 / THE WAY THEREGOOD COLLABORATION. GREAT WORK.

From what if to wow.

A clear process.
Room for the unexpected.

01 ↗

Find the feeling.

Start with the product, the people and the one thing they should remember. Define the direction together.

02 ↗

Make it tangible.

Shape the visual language, prototype the interaction and get something moving early.

03 ↗

Build the experience.

Bring design, 3D and motion together. Refine the details across screen sizes and devices.

04 ↗

Give it to the world.

Optimize, test and launch. Delivered with clean source code and a considered handover.

05 / YOUR MOVE OPEN TO PROJECT ENQUIRIES

Have an ambitious idea?
Let’s make people feel something.

Let’s make
it happen.

↗
shashwat®